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V5.11.0 Release Notes - New Elara Character Pack, Holiday Event, and more!

· 2 min read
Tomny
Founder

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✨ New Features

  • We are releasing a new Limited Character Pack Drop: Elara Packs.

    • This Character Pack features a new beautiful art style and will be available to purchase via WAX as well as GOLD
    • GOLD sales will be used to provide liquidity for GOLD
  • Holiday Event 2024

    • We added a new Boss! The Holiday Treant.
    • Players will be able to summon this boss during the event
    • The boss will also have a chance to drop the new Elara Packs.
  • Feedback Form Giveaway

    • As we continue to grow and evolve, we rely on your feedback to improve the game. To facilitate more feedback from players, we will be giving out rewards for best answers/suggestions and random entries.
    • Players that fill out the feedback form are eligibe for a Pack reward. (Limit 1 entry per person)
    • You can find the feedback form here: BlockchainRPG Feedback Form
    • We will be accepting responses for the giveaway until the end of December
    • You can also give us feedback anonymously but will not be eligible for the giveaway

🎨 Improvements

  • Optimized loot table generation on the contract side

🐛 Bug fixes

  • Hotfix for Boss result text issues

V5.10.0 Release Notes - Boss Summons, Loot Table improvements, Bug Fixes

· One min read
Tomny
Founder

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✨ New Features

  • Boss Summons!
    • Players are now able to summon the Giant Slime Boss
    • Summoners will be rewarded an additional drop on Boss death
    • Bosses can now drop Starter Packs!

🎨 Improvements

  • Removed Old Equipment from crafting

  • Boss Updates

    • Updated Boss Loot Tables. You can view the loot table changes here: Loot Tables
    • giantslime HP is now 50k from 100k. This means the minimum damage requirement for a roll is now 500 from 1000. (still 1%)
    • This allows for more players to get a roll easier
    • Boss HP bar should update better after a boss fight
    • Fixed text sizing on boss last hit result

🐛 Bug fixes

  • Fix Bug with crafted Artifacts
  • Fix Boss reward images
  • Fix rounding issue for Boss Health preventing fights but is still technically alive

V5.9.0 Release Notes - Artifact Fusion!

· One min read
Tomny
Founder

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✨ New Features

  • Artifact Fusion!
    • Players are now able to fuse 5 Artifacts of the same rarity into a single Artifact of a higher rarity.
    • The new Artifact will have traits based on the input Artifacts, similiar to Character Fusion
    • More Information here: Artifact Fusion

🎨 Improvements

  • Added a boss notification, on the main page that shows how many bosses are available
  • Generalized Contract requests to be more efficient and less code.
  • Tokens are now shown at the top of inventory again

🐛 Bug fixes

  • Optimizations to refreshing Inventory. Will be a lot faster and more stable now.
  • Fixed a memory leak. Should help with memory issues and wasm errors

V5.8.0 Release Notes

· One min read
Tomny
Founder

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✨ New Features

  • Switched Captcha system from Google Recaptcha to Cloudflare Turnstile
    • A lot of users were getting API Error: Verfication Failed! issues. This should help.
    • This also means we move away from Google services for Cloudflares privacy based approach
    • This also removes a lot of bloat from our codebase since Turnstile is more minimal
    • Also removes annoying Recaptcha bubble at the bottom of the screen :D

🎨 Improvements

  • Added a refresh button for Bosses
  • Added the player damage done to a boss on the result screen
  • Updated Unity Version
  • Updated Unity Packages

🐛 Bug fixes

  • Fix long boss damage in result screen
  • Some improvements for wasm errors
  • Fixed some retry logic to avoid Rate Limit errors

V5.7.0 Release Notes - Boss Fights!

· One min read
Tomny
Founder

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✨ New Features

  • Introducing Boss Fights!

    • Players of all levels are now able to work together to fight community Bosses.
    • Bosses are super strong and share the same health for everyone.
    • Player's can earn rare artifacts and drops with its unique loot system.
    • For more information, check out the boss system here: Bosses

🎨 Improvements

  • Allow Heal all Characters from the Hunt Selection screen
  • Added role colors in chat
  • Optimize and cached IPFS Textures for better performance
  • Updated Dependencies
  • LOTS of code cleanup

🐛 Bug fixes

  • Fixed incorrect timestamps for chat messages
  • Fixed freezing issues for players with a lot of staked items
  • Fixed some ipfs images blocking ui elements

V5.6.0 Release Notes

· One min read
Tomny
Founder

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✨ New Features

  • Referral System
    • This feature is experimental at the moment
    • Players can refer friends and get rewarded when the referral buys a starter pack
    • More information here: Referral System

🎨 Improvements

  • Performance updates when retrieving staked inventory
  • Allow buying multiple packs at a time in Market
  • Hunt Select Popup improvements
    • Added a top bar for consistency
  • Character Selects should now have multiple rows and scroll vertically
  • Settings has been updated to have tabs

🐛 Bug fixes

  • Fixed error when staking rabbit stew and other items without a "type" attribute
  • Fixed "Show Info" Market Popup images being too small

V5.5.0 Release Notes

· One min read
Tomny
Founder

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✨ New Features

  • GOLD pools have been adjusted to provide more stability

    • Hunt pools will now generate 3 gp per second instead of 2
    • Claims from the pool have been adjusted for this increase

🎨 Improvements

  • Artifact upgrades will now have 2x the success chance as before
    • Please see the updated chart here: Artifact Upgrading
    • We are seeing very low success rates with upgrading so this change should help as we work towards a better solution.
  • Refactored Chest logic contract side

🐛 Bug fixes

  • Fixed Characters on Hunt Select Screen not refreshing after Hunting

V5.4.0 Release Notes

· One min read
Tomny
Founder

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✨ New Features

  • Hunt Result will return back to the Hunt Select for faster continuous hunts!

🎨 Improvements

  • Removed Character Rarity requirement for Artifacts
  • Added Stats for Character Select
    • Moved HP bar above cooldown
    • Added ATK and DEF indicators
  • Moved "Heal" button to the right panel for ease of access
  • Added Chat to Hunt Select

🐛 Bug fixes

  • Fixed bug that prevented unstaking characters (8000000000000000000 error)
  • Fixes for Artifacts missing an image
  • Fixed bug with replacing an equipment

V5.3.0 Release Notes

· One min read
Tomny
Founder

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✨ New Features

  • Players can now convert existing Equipment into Artifacts
  • Character's will now only be able to equip Artifacts of the same or lower rarity.
  • Rare artifacts are now active through conversions

🎨 Improvements

  • Artifact level cap has increased from 3 to 5!

🐛 Bug fixes

  • Fixed issue that prevented Players from Staking in-game
  • Fixed Rarity Multiplier and Essences will not be multiplied
  • Fixed issue where Artifact Stats were not displaying correctly after upgrade
  • Fixed character stats not updating correctly after artifact upgrade.

V5.2.0 Release Notes - New Hunting Ground - Plains!

· One min read
Tomny
Founder

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Hello Adventurers! We have been cooking up some great updates for you all along side a lot of revamps and improvements under the hood.

Patch Notes

  • New Hunting Ground - Plains
  • Hunts will now reward Artifacts instead of Equipment.
  • Added a Hunt Select Screen
  • Players can now cancel an Unstaking item
  • Monster images are more memory efficient.
  • Added a "recruit" button for staked characters (workaround for player's who are unable to auto recruit)
  • Unstakes will now be handled by the unstake contract, instead of game contract (should be more resource efficient)
  • Revamped loottables to allow more customization
  • Lots of package and dependency updates
  • Drop icons are a bit bigger

New Hunting Grounds

Plains The long awaited third hunting ground is now available! Meet the Plains where the monsters are stronger than ever.

Hunt Select Screen

Hunt Select Screen The map will now show from the dashboard and selecting a hunting ground will show the animated images of the monsters before the hunt. Players will also be able to select the characters that will go on the hunt from this screen.